Filling screen red doesn't work (ASM65816)
I'm trying to make my own SNES ROM and I'm following this tutorial, but when I run the ROM, the screen should go red, but instead it is black. Take a look at my code, please:
.p816
.smart
.include "registers.inc"
.include "header.asm"
start:
.include "init.asm"
STZ CGADD ; Clean the CGRAM address
JSL MudarCor ; Change the color
LDA #$0F
STA INIDISP ; Loads #$0F into the screen display register
forever:
JSL MudarCor ; Always change the color
JMP forever
MudarCor:
LDA #$1F ; Should change the color to red
STA CGDATA
;LDA #$00
;STA CGDATA
nmi:
bit RDNMI
_rti:
RTI
My experience comes from SMW Hacking, and I'm already aware of what each opcode does.
I'm quite new to this, and I'm trying to understand the tutorial. But, I couldn't get that part right.
Any tips?