crazy flashing window OpenGL GLFW
My hello world window looked like this: http://s1303.photobucket.com/user/eskimo___/media/screenshot_124_zps890ae561.jpg.html
any ideas where I've gone wrong? Im using osx yosemite with the latest GLFW
my project folder is comprised of 3 files which were made as part of the process using the terminal:
- main.cpp(C++ source code)
- Makefile(txt)
- test(Unix Executable File)
i've set up the glfw3 library on my mac using homebrew.
Main.cpp:
include
int main(void)
{
GLFWwindow* window;
/* Initialize the library */
if (!glfwInit())
return -1;
/* Create a windowed mode window and its OpenGL context */
window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
if (!window)
{
glfwTerminate();
return -1;
}
/* Make the window's context current */
glfwMakeContextCurrent(window);
/* Loop until the user closes the window */
while (!glfwWindowShouldClose(window))
{
/* Render here */
/* Swap front and back buffers */
glfwSwapBuffers(window);
/* Poll for and process events */
glfwPollEvents();
}
glfwTerminate();
return 0;
}