Inputs in SDL (on key pressed)
I would like to know how can I detect the press of a key or release of a key in a while loop in SDL. Now, I know you can get the events with SDL like OnKeyPressed, OnKeyReleased, OnKeyHit, etc, but I want to know how to build functions like 'KeyPressed' that returns a boolean, instead of being an event. Example:
while not KeyHit( KEY_ESC )
{
//Code here
}