Exporting multiple .fbx files from Blender
20:10 22 Sep 2016

I have looked at forum posts and looked at code from forums/git and I just cannot figure this out on how to get all the meshes in my Blender project to be exported into separate files instead of 1 .fbx file. Like I have arms, legs, body, jewelry all in one project but I would like multiple files each with 1 mesh instead of all the meshes being combined into 1 file.

I am not trying to learn a lot about Blender by any means as I just work in Unity. I just need to know how to do this 1 time and I probably will never use Blender again.

So the forum posts that I keep coming across are usually, "Here is this code snippet to get what you want" and that is it. I have no idea where to go to put this code, how to get it to work or anything. I have yet to see a forum post that gives a simple step by step to get something like I want to work. I am very very ignorant with Blender and today is literally the first time I have used and I have wasted more than enough time on this so I am coming here.

I was going to try this here but I don't even know how to test it to see if it even works.

I have a feeling what I want is probably the epitome of easy for blender users but like I said, I'm very ignorant with it and I need help.

So my Stack Overflowians, I call upon thee to smite thy ignorance of thou blender!

export blender